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ZipcodePolygonRenderer Class

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Allows zipcode polygons to be rendered on a map.
Inheritance Hierarchy

Namespace:  Telogis.GeoBase.ZipCodes
Assembly: (in Version:
public class ZipcodePolygonRenderer : IMapRenderer

The ZipcodePolygonRenderer type exposes the following members.

Public methodZipcodePolygonRenderer
Initializes a new instance of the ZipcodePolygonRenderer class
Public propertyBackgroundColor
Sets the background color, usually transparent.
Public propertyBorderPen
Sets the ZipCode polygon border style.
Public propertyFillColor
Sets the ZipCode polygon fill color.
Public propertyFont
Sets the font.
Public propertyFontColor
Sets the font color.
Public propertyHaloColor
Sets the color of the text glow.
Public propertyHaloWidth
Sets the size of the text halo.
Public propertyRequiredRendermodes
Specifies which stages of rendering this renderer should be called.
Public propertyShowLabels
Set to true to display labels.
Public methodClearFilter
Clears filters that are applied to the renderer.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodFilterZipCodes(ListString)
Only renders the ZipCodes in the given list, a maximum of 200 zipCodes can be filtered. This replaces any existing filter.
Public methodFilterZipCodes(ZipCodeType)
Only render ZipCodes with the specified ZipCodeType. This replaces any existing filter.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodRender
Called when this item should render itself on the map.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
In this example, a zipcode renderer is used to draw custom map data on top of a map that uses the default map style for rendering the other map features.
public MyForm() {

    // Use a multirepository to ensure that we use the same repository for
    // custom data that we use for the map data.
    SimpleRepository usa = new SimpleRepository(@"..\Data\USA.gbfs");
    SimpleRepository customData = new SimpleRepository(@"..\Data\MyCustomData.gbfs");
    MultiRepository mr = new MultiRepository();

    // set our current thread to use our MultiRepository
    Repository.CurrentThreadRepository = mr;

    // Create a ZipcodePolygonRenderer to draw the custom data on top of the map data
    ZipcodePolygonRenderer renderer = new ZipCodePolygonRenderer();

    // Set the style of the zipcode polygons by setting the renderer parameters.
    renderer.RequiredRendermodes = RenderMode.Labelling;
    renderer.BorderPen = Pens.Gold;

    // Apply the renderer to the map.
    mapCtrl1.Renderer = renderer;
See Also