See the Manipulating Polygons Tutorial section of this help guide for more information about logging.
A polygon implementation of the shape entity type with relevant functionality for rendering polygons.
An abstract class which can be implemented to represent any kind of shape that can be rendered. The methods within this class are the base methods that every entity should require, but further methods will most likely be required to make any shape functional.
Wrapper for events relevant specific to shape entities.
A layer that holds ShapeEntity objects that may be selected, edited, and rendered on a map.
An enum representing the modes a layer may be in.