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RenderContextPlace Method (Int32, Int32, Int32, Int32, Int32, Double, RenderMask)

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Implemented by derived classes to reserve the specified screen area for object placement.

Namespace:  Telogis.GeoBase
Assembly: (in Version:
public abstract void Place(
	int x,
	int y,
	int width,
	int height,
	int buffer,
	double angle,
	RenderMask which


Type: SystemInt32
The horizontal position of the top left corner of the rectangle.
Type: SystemInt32
The vertical position of the top left corner of the rectangle.
Type: SystemInt32
The width of the rectangle in pixels
Type: SystemInt32
The height of the rectangle in pixels
Type: SystemInt32
The buffer value specifies the number of pixels on each side of the object that must remain clear, for the purpose of visual separation.
Type: SystemDouble
Specifies a clockwise rotation (in degrees) of the testable area.
Type: Telogis.GeoBaseRenderMask
Specifies which RenderMask layer to place the label on.

This method should reserve an area of the screen to which an object will be rendered. After placement, any future calls to Test(Rectangle, Int32, Double, RenderMask) which specify an area that overlaps with this one will return false.

The x, y, width and height parameters describe a rectangle, with the given height and width, with the top-left corner anchored at the co-ordinates specified by x and y.

See Also