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RenderContextPlace Method (Rectangle, Int32, Double)

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Implemented by derived classes to reserve the specified screen area for object placement.

Namespace:  Telogis.GeoBase
Assembly: (in Version:
public abstract void Place(
	Rectangle rect,
	int buffer,
	double angle


Type: System.DrawingRectangle
The Rectangle area to be reserved.
Type: SystemInt32
The buffer value specifies the number of pixels on each side of the object that must remain clear, for the purpose of visual separation.
Type: SystemDouble
Specifies a clockwise rotation (in degrees) of the placed area.

This method should reserve an area of the screen to which an object will be rendered. After placement, any future calls to Test(Rectangle, Int32, Double, RenderMask) which specify an area that overlaps with this one will return false.

See Also