Thetype exposes the following members.
Create a new pushpin at the given location (as a LatLon).
Create a new pushpin at the given location (as a LatLon) with a selected icon.
Controls whether labels are always shown above other map elements.
Gets or sets the Icon number. See IconCache for details.
Gets or sets the location (as a LatLon) of the push pin.
Gets the RenderMode required by this PushPin.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Render pushpins on the given map.
Returns a string that represents the current object.(Inherited from Object.)
A push pin is a light-weight object that can be drawn on an IMap to display information. An example of this is the BalloonPushPin which can be used to show name and address details for a given location on the map. Push pins can be made to respond to mouse clicks by implementing the IMapMouseHandler interface.